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RespawnFlow

The full Stationeers respawn path creates a brand-new Human rather than reviving the existing body. Important context for any mod that wants to manipulate "entering a capsule" (time-skip, knockout) without triggering respawn semantics.

Full respawn flow creates new Human

The full respawn creates an entirely new Human via Human.CreateCharacter(). This resets all stats, creates new organs, empties inventory (old items go into a CardboardBox on the ground). The old body becomes a DynamicBodyBag. None of this happens when you just create a LanderCapsule and move a living player into it.

Verification history

  • 2026-04-20: page created from the Research migration; verbatim content lifted from F0095q (Plans/LLM/RESEARCH.md:493-495).

Open questions

None at creation.